Beginner’s Guides

Start here if you have never picked up a tile. These guides walk through setting up the table, dealing, the flow of a hand, what each suit and honour tile means, and the vocabulary you will hear other players use. They also cover the mistakes new players make most often, so your first game is spent playing rather than looking things up.

The order most people follow is tiles first, then set-up and seating, then a full hand from deal to win, then scoring. A glossary covers chow, pung and kong, and a printable cheat sheet keeps the basics beside the table. There is a guide to teaching someone else in a single sitting, an honest answer to how long a game actually takes, and a comparison of Chinese and Western rules for when you are deciding which version to learn.

Mahjong Apps: Pick by Rule Set, Not Store Rating

Riichi, American and Hong Kong mahjong apps are separate games. Choose by rule set, spot the warning signs on a store page, and know what a phone cannot teach.

Apps or a Real Table: The Four-Week Mahjong Rotation

Seven mahjong skills, and which medium teaches each one faster. Where apps quietly fail you, where a real table does, and a four-week plan that uses both.

The Printable Mahjong Rules Cheat Sheet

A printable mahjong cheat sheet for the disputes that stop a hand: who may claim a discard, which groupings are legal, and the house rules to agree up front.

Taiwanese Mahjong: Beginner and Advanced Play Compared

What separates a beginner from an advanced player at a Taiwanese mahjong table: hand plans, calling, flowers, the dealer seat, defence and when to fold.

Mahjong Tile Efficiency, Counted Not Guessed

Every discard has a number behind it. Count shanten and acceptance, build the right blocks, pick waits that land, and know when to stop counting and defend.

How to Rescue a Bad Mahjong Starting Hand

A weak deal is a decision, not a disaster. Count your blocks, cut your thinnest suit early, then commit to one route: a fast win, a pivot or a clean fold.

How Long a Mahjong Game Takes, by Format

Where the minutes actually go, how long each format and ruleset runs, how to choose a session length that fits your evening, and how long to book a table for.

Chow, Pung, Kong and the Rest: A Mahjong Glossary

The mahjong words you need at a table: the calls, the hand states and the scoring units, plus what each one is called in Hong Kong, riichi and American play.

Mahjong Mistakes Beginners Make Without Noticing

The default habits that quietly cost beginners hands, in the order the game inflicts them: before the deal, in the opening, mid-hand and in the back half.

Teaching Mahjong to a Beginner in One Sitting

Teach almost nothing before you deal. The open-hand first hand, which rules to withhold and when, and a session plan that gets a beginner playing unaided.

Chinese Mahjong Hands, Grouped by Pattern Family

The Chinese Official scoring patterns, grouped by how the hand is built (chows, pungs, honours, composition, odd shapes and finishes) and what each one takes.

How Mahjong Scoring Works at the Table

How mahjong scoring actually works: what goes into a settlement, why the way the winning tile arrives changes it, and where the official values are published.

Mahjong Seat Winds and Round Rotation

Seat wind or prevalent wind? Which way the deal travels, a hand-by-hand rotation map, what tables do after a washout, and how to keep the round straight.

Mahjong Basics: Tiles, Melds, Rounds and Variants

A plain-English tour of what mahjong is made of: the tile set, the melds, how hands, rounds and games fit together, and what changes between the main variants.

Mahjong Scoring Systems, Side by Side

Hong Kong, riichi, MCR, Chinese Classical and Taiwanese all count value differently. What separates the systems, and how to settle on one at your own table.

Playing a Mahjong Hand: Turns, Claims and Winning

Mahjong runs on one loop: draw or claim, then discard. How turns pass, what chow, pung and kong each demand, who wins a contested tile, and how a hand ends.

Mahjong Set-Up: From Seating to the First Tile

Every mahjong table opens the same way: fix the seats, wash and stack the walls, roll the dice to break, then deal. The whole sequence, worked through.

Western Mahjong Rules: How the American Game Works

Western mahjong, the American game: the annual card of legal hands, the Charleston, claiming discards, joker rules, dead hands and why the card rules all.

Chinese vs Western Mahjong: What Really Changes

Two games, one family of tiles: how Chinese and Western mahjong differ in goal, jokers, the Charleston, scoring and pace, with a side-by-side comparison table.

Mahjong for Beginners: Your First Game, Step by Step

What a winning hand looks like, how a turn works, when to claim a discard, and a sample hand played out turn by turn before you sit down to your first game.

What Mahjong Tiles Mean: Suits, Winds and Dragons

Every tile in a mahjong set explained: the coin-and-string money logic behind the three suits, plus what the winds, dragons, flowers and seasons stand for.